Andrew is an experience design innovator who knows how to parlay his spectrum of talents into progressive visual concepts. His dynamic portfolio reveals the versatility and depth of a genuine creative professional. With his command of the entire creative process—sketching, wireframing, UI design, styleguide creation, interface development and concept visualization/implementation—Andrew has produced a stunning array of highly original work including illustration, web design, Flash design, online marketing campaigns, print advertising, manual design, prototyping, branding and game animation.
By applying his intuition and innate talent, Andrew worked his way up from a rookie “wrist” at a small media firm to a respected Art Director at some of America’s largest corporations. In 1994, Andrew began as a digital ink-and-paint artist for video game company, Vortex Media Arts. His diligence and skills were soon rewarded when he was promoted to Art Director for ‘The Simpsons: Virtual Springfield’ video game. During this time, Andrew expanded his talents into website design. This capability proved invaluable when Vortex was acquired by Digital Evolution (now SOA). At DigEv, Andrew worked on several web projects for Fortune 500 clients, helping to create groundbreaking Flash design for the Walt Disney Company. These experiences, in combination with the completion of numerous notable freelance projects, led to a role with AOL's Experience Prototype Lab, where he developed prototypes and created conceptual blueprints for a new frontier of AOL online experiences.
Currently, Andrew is working as an Art Director at Discovery Communications, helping to craft a new vision for Discovery's interactive efforts.
It’s not surprising, given his creative sensibility, that in addition to his design skills Andrew is also an accomplished musician and photographer. With Andrew on the Rhodes keyboard, noted Los Angeles band ‘The Congregation’ opened for the Black Eyed Peas, Galactic and Ozomatli and has tunes featured on the soundtrack album of Lawrence Fishburne’s film "Once in the Life". Andrew‘s own band, ‘Haphazard’, made the Garageband Top 20, MP3.com‘s Top 100 and was featured in Gig Magazine. He is currently working on a full-length album project, which he plans to release commercially in the near future. Though he hasn't pursued photography professionally, his work has been featured on NowPublic and Schmap.
Notables mentions:
Featured in the sourcebook, ‘Freewave’Interviewed by Web Designer Magazine (pdf)
Featured on Media Inspiration
Won Business Technology Association Innovation Award
Won Kanagawa Design Silver Medal
How Andrew became Andrew:
- Drawing with both hands until the age of five, his parents asked him to use just one hand. He chose his left and by the age of ten had created thousands of drawings.
- Began playing the piano at age five, and despite being reluctant to play for his family, has played at over a hundred festivals and clubs.
- Was an extra, on roller skates, in "The Buddy Holly Story."
- Won his only trophy, not for having been a Little League All-Star, but for winning an art contest.
- Appeared several years as part of a faux secret service detail in Pasadena’s eccentric ‘Doo Dah’ Parade.
- At the age of eight, charged admission for plays he staged in a vacant lot.
- Stunned by the spectacular imagery of ‘Star Wars,’ he saw the movie over twenty times in its first week of release.
- At the age of ten, he began to design and write video games on an Apple II at one of the first computer stores in America.
- Entered the World Trade Center Memorial design competition, went to New York for the exhibition and ended up being featured in the NY Times coverage of the event.